Patchnotes 10.6.2014

      Patchnotes 10.6.2014

      Performance fixes

      A completely new way of rendering special effects with the aim of improving large scale combat performance. Special effects are now handled in a way that has minimal effects on FPS performance. There is also a new option under “video” option where you can reduce the SFX quality. Additionally grass rendering has also been optimized to further improve general FPS performance.

      New Content

      NEW Custom Roles system


      A completely new system for creating your very own custom combat role. Mix boosters, skills, and equipment to completely customize your character functionality. Many skills, and some weapons have gone through changes to promote a balanced system that offers real variation. This tutorial video presents all the details of the new system.

      Players start with some common skills and their default weapon attacks. Role skills can be purchased from the corresponding vendors.

      Custom role application has a 10 minute cooldown but speaking (Pressing F) to the Sage NPC in all NPC cities resets the timer.

      Shop

      An in game item shop strictly for services and fluff items. Purchase Selentine Gold through our account management system and spend it in game. To kick the system off, two items are being introduced, with more to come. Selentine gold purchase might not be available at the same time as the servers go up due to technical concerns but it will be available later today.

      Current shop items


      Regressor - A service item that allows players to reset their prowess (Crafting skills will not be affected by the reset).

      Identity Nullifier - A service item that allows players to change their character name. Ten day cooldown applies.

      New robe sets

      Added 2 sets of Elementalist robes
      Added 2 sets of Primalist robes



      General Changes

      Mastery-level ships nets’ are now retractable. You can do that by pressing ‘Space’ while attached onto a ship’s helm.
      Nets automatically reappear if ship health drops below 25%
      Nets can not be retracted if ship health is below 25%
      Currently affects all ship nets
      Added smelting in house small anvil
      Boosted salvaging success rate to 70% at skill 100 (from 50%)
      Reduced Salvaging timer by 40%
      Cannons can no longer be spawned while the character is inside the safe zone.
      New sounds for transfer spells
      Duel request window now appears in action mode
      Brushed up the Party UI
      Revive no longer brings you back to full stamina



      General Fixes

      Fixed a bug where the feat tracker suggested feat wasn’t using the window opacity setting.
      Fixed a bug where the feat tracker was showing suggested feats below currently tracked feats (when "Suggestion Popup" option was off).
      Fixed a bug where Suggestion popup for a feat would no longer show if it was toggled while there was a progression on that feat.
      Fixed a bug where market overview value text fields wouldn't show the full value.
      Crafting sound is now syncronised with the crafting animation.



      World fixes

      Prop Fixes in the following tiles:
      Scarbourne
      Faukul

      Terrain Fixes in Marithain
      Captain JAMES T. KIRK
      I´M SORRY, I CAN´T HEAR YOU OVER THE SOUND HOW AWESOME I AM.

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      Changed skills and weapons

      Knives and 1-handed weapons

      Knives Range has been increased by 21%.
      1-handed weapon Range has been increased by 5%.
      Attack Speed of knives has been increased by 5%.
      Damage of knives has been increased by 31%

      Stamina damage changes

      Slashing, Piercing, Bludgeoning Stamina damage has been reduced to 15%(previously on 20%)
      Lightning, and cold Stamina damage has been reduced to 30%(previously on 40%)
      Fire Stamina damage has been reduced to 15 %(previously on 20%)

      Below you can read regarding the skill changes:

      Baresark Skills

      Maelstrom

      Cooldown has been reduced by 33%
      Damage has been increased.

      Pulverize

      Cooldown has been increased by 13%
      Damage has been increased

      Roar

      Cooldown has been reduced by 61%
      Base Attributes Penalty has been greatly increased.
      Functionality changed from player Centered AoE to front cone.

      Stampede

      Sprint speed bonus has been reduced.
      Cooldown has been reduced by 19%
      Bludgeoning Damage has been greatly reduced.

      This will now serve more of a "stay in melee" range ability.

      Battle Brand Skills

      Battle brand now has 2 protection self buffs, 1 for melee, 1 for magic damage. These will last for a fair amount of time.

      Bandage

      Cooldown has been reduced by 17%.

      Foebringer

      Cooldown has been reduced by 12%
      Radius has been increased by 43%.

      Spell Bane

      Cooldown has been reduced by 47%
      Duration has been reduced by 16%

      Stinging Repost renamed to REINFORCE

      Functionality changed from Damage Reflect to Physical Protection.
      Cooldown has been increased by 83%
      Duration has been increased by 1200% (has similar duration to Spellbane)
      Casting time has been added. (no longer instant cast)
      Mana Cost has been reduced by 25%
      Stamina Cost has been reduced by 33%

      Stoic Defense

      Cooldown has been reduced by 17%.
      Duration has been increased by 69%

      Slayer Skills

      Battle Rage

      Cast time has been reduced by 31%
      Health penalty has been reduced.

      Power Attack

      The duration of the following skills has been doubled

      Axe Strength Penalty.
      Club Strength Penalty.
      GreatAxe Dexterity Penalty.
      GreatAxe Slashing Protection Penalty.
      GreatClub Dexterity Penalty.
      GreatSword Dexterity Penalty
      Knives Strength Penalty
      Polearm Dexterity Penalty
      Sword Strength Penalty.

      Also:

      Bleeding Damage on GreatSword Power Attack has been greatly increased.
      Poison Damage on Knives Power Attack has been increased.

      Brawler Skills

      Dash

      Cooldown has been reduced by 30%.
      Duration has been reduced by 81%. (Base duration is now 0.25seconds. However you are allowed to jump to increase the distance covered.)

      Efficiency

      Cooldown has been reduced by 25%.
      Duration has been increased by 15%.

      Evade

      Cooldown has been increased by 18%.

      Heightened Reflexes

      Cooldown has been reduced by 17%.
      Melee speed bonus increased.
      Archery speed bonus increased.

      Leap

      Cooldown has been increased by 25%
      Duration has been increased by 200%.
      Cast time has been reduced by 93%

      Deadeye Skills

      Explosive Arrow

      Cooldown has been increased by 25%.

      Puncture

      Targetting has been changed from Line, to Very Thin Cone.

      this will help resolve some targetting issues.
      Salvo

      Damage has been slightly increased.
      AoE Radius has been reduced by 1 tier

      Duelist Skills

      Lunge’s cooldown has been increased by 8%.

      Common Skills

      Staff Bolt’s cast time has been reduced by 40%.
      Staff Bolt’s missile speed has been increased by 23%

      Air Skills

      Attunement to Air

      Cooldown has been reduced by 33%.
      Duration has been reduced by 20%.

      Lightning Bolt

      Cooldown has been increased by 131%.

      Thunderbolt

      Knockback force has been reduced by one Tier.

      Tornado

      Cooldown has been increased by 84%.
      Knockback has been reduced by 16%.

      its cooldown was making it extremely powerful skill against melee oriented builds.

      Fire Skills

      Attunement to Fire

      Cooldown has been reduced by 70%.
      Duration has been reduced by 89%
      Casting time has been reduced by 8%.
      Mana cost has been increased by 50%.
      Casting Speed bonus has been greatly increased.
      Fire Protection bonus has been increased.

      this will give you a short window of burst opportunity, as well as increase protections against fire spells.
      Dragonbreath

      Cooldown has been reduced by 14%.

      Fireball

      Duration has been reduced by 18%.
      Knockback Force has been reduced by one Tier.
      Missile Speed has been increased by 55%.

      Heat Stroke

      Cooldown has been reduced by 20%.
      Damage has been increased.

      Water Skills

      Attunement to Water

      Cooldown has been reduced by 33%.
      Duration has been reduced by 25%.

      Bitterstep

      Cooldown has been reduced by 27%.
      Duration has been reduced by 10%.

      Frostbite

      Duration has been reduced by 50%.
      Cold Damage has been reduced.
      Cone angle slightly reduced.

      This was already an extremely powerful Crowd Control spell coupled with damage.

      Law Skills


      Law school now has 2 "buff other" spells, 1 for Magic Protections and 1 for Melee protections. These are more potent than the "Battle Brand" spells, however they last for a shorter amount of time

      Bastion

      Cooldown has been reduced by 78%.
      Duration has been reduced by 42%
      Casting time has been reduced by 33%
      Functionality changed: It now buffs the physical protections of other players.
      Protections have been increased.

      Invigoration

      Cooldown has been reduced by 13%.
      Duration has been reduced by 30%.
      Health Regeneration has been reduced.
      Mana Regeneration has been reduced.

      Primal Surge

      Cooldown has been increased by 33%.
      Duration has been reduced by 61%.
      Casting time has been reduced by 17%.
      Functionality changed: It now buffs the magic protections of other players.

      Virtuous Wrath

      Damage has been reduced.

      Wall of Righteous Force

      Cooldown has been reduced by 38%.

      Life Skills

      Exalted Sacrifice

      Cooldown has been reduced by 50%.

      Healing Blast

      Cooldown has been increased by 60%.

      Resuscitation

      Casting time has been increased by 83%.
      Revive stats have been greatly reduced.

      Chaos Skills

      Bolt of Bedlam

      Cooldown has been increased by 144%
      Duration has been increased by 57%.
      Damage has been increased.

      Havoc Blast

      Cooldown has been reduced by 13%.
      Unholy Damage has been reduced.

      Pall of Pandemonium

      Cooldown has been increased by 50%.
      Duration has been reduced by 14%.
      Unholy Damage has been reduced.

      Seizure

      Cooldown has been reduced by 31%.
      Radious rank has been reduced by one tier.

      Soul Flay

      Casting time has been increased by 20%.
      Captain JAMES T. KIRK
      I´M SORRY, I CAN´T HEAR YOU OVER THE SOUND HOW AWESOME I AM.

      Meine Webcomicseite: simplicity.roamers.de/
      I will be happy about comments!